Bill is an Assistant Professor of Instruction in Interactive Arts and Media (IAM) and teaches game design and game programming courses. His academic work is as a field philosopher of video game design, entrepreneur and game designer. He was a founding team-member on Apple’s QuickTime and Newton, 3DO game hardware, and Sony’s PlayStation 1.
Notably, Guschwan played an important technical and production role at Sony for Crash Bandicoot. Ethics and serious games is a particular focus, as well as using Indian and Greek philosophy to instruct creative mind virtues. As an entrepreneur, he co-founded and created the intellectual property for an in-game ad unit for the recently acquired company, Tap.Me.