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Developed by leading experts in the augmented and virtual reality industry, the Augmented and Virtual Reality Sound Design Professional Certificate teaches the skills needed to develop AR/VR environments and experiences with a focus on audio recording and sound design.

Students learn the core principles of AR and VR and cutting-edge technologies needed to design interactions using development platforms like Unity and Reaper. Completing the program empowers learners to take advantage of their creative ideas and pursue employment opportunities in the rapidly growing, immersive media industry.

Courses Included

Each required course for the Augmented and Virtual Reality Sound Design Professional Certificate is 8 weeks long, fully online, and can be taken for credit or noncredit. Please see course details for more information.

Producing Augmented and Virtual Reality Experience

Launch your career in the expanding field of augmented and virtual reality (AR/VR). In Producing Augmented and Virtual Reality Experiences, you’ll explore the branches of the VR industry, tracing its impact on immersive storytelling across a variety of media. Guided by live-action and animated VR pioneer, Dekker Dreyer, you’ll learn the landscape, terms, and tools of immersive media.

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Game Development with C# and Unity

Learn how to design and program your own video games in Game Development Using C# and Unity. This 8-week course provides a hands-on introduction to the Unity game engine and C# coding, two of the most in-demand skills in immersive media industries. Through creating a 3D first-person narrative game, you will learn how to write clean code, craft a compelling game, and prepare yourself for a future career in Unity game development. No previous programming or coding experience required.

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Sound Design and Music for Immersive Media

In this course, you will explore cutting-edge virtual reality audio by learning new techniques for recording, designing, and producing. Learn the basics of VR sound design, the principles of spatial audio, and the function of ambisonic and binaural sound. Get practical insight into the challenges and opportunities of 360 location recording, spatial audio for game engines, and immersive music.

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Certificate pricing and details:

  • Enroll for 9 hours of college credit: $2,691
  • Enroll for Non-credit Professional Development: $2,115
  • Fees: $120 Registration Fee (required for both credit and non-credit options)
  • Duration: 24 weeks

SAVE 10% OFF TUITION WITH CODE “CERT10” AT CHECKOUT WHEN YOU SELECT “APPLY A DISCOUNT” UNDER EACH COURSE.

Certificate Courses

game controller with a blue background

Game Development with C# and Unity

Learn how to design and program your own video games in Game Development Using C# and Unity. This 8-week course…
Learn
person wearing headphones and a virtual reality headset

Producing Augmented and Virtual Reality Experiences

Launch your career in the expanding field of augmented and virtual reality (AR/VR). In Producing Augmented and Virtual Reality Experiences,…
Learn

Sound Design and Music for Immersive Media

Stay ahead of the curve in the fast-moving industry of immersive sound design. In this course, you will explore cutting-edge…
Learn

Award-Winning Course Authors

Award-Winning Course Authors

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David Antognoli Photo

David Antognoli

David Antognoli is a game developer and professor of game design at Columbia College Chicago. A game industry veteran with experience in both programming and game design roles, David has worked on projects with companies like Microsoft, Sega, 2K Games, and Nickelodeon. Now he finds creative refuge in independent game development and teaching others how to create amazing games.

Course: Game Development Using C# and Unity

Joel Douek Photo

Joel Douek

Joel Douek is an award-winning composer, sound designer and co-founder of ECCO VR, one of few companies dedicated solely to sound and music in the Virtual and Augmented Reality space. His work has brought many top Virtual Reality experiences to life, and numerous BAFTA and EMMY-winning productions including some of the most prestigious documentaries of the last decade—those of naturalist Sir David Attenborough.

His company ECCO VR (www.eccovr.com) has created sound and music for VR experiences across entertainment, training, VR game and health disciplines, working with major Hollywood studios such as Lionsgate, innovators such as Lytro & Facebook/Oculus, entertainment brands from NBC to Hulu, and leading VR companies such as JauntVR, Within, VR PlayhouseSpecular TheoryStudio Transcendent, and many others.

Together with his team of VR audio professionals, he has pioneered workflows for 360 location recording and audio post-production and maintains close development partnerships with academic and commercial creators of spatial audio technology. Douek speaks regularly on 360 audio from both the technology and content creation perspectives, leading annual workshops at VRLA, SXSW, Digital Hollywood, UploadVR and AES’s Audio for Virtual and Augmented Reality (AVAR) Conference. He has published on Music and Emotion in the journal “Frontiers in Neuroscience,” was guest speaker at the “International Conference on Music and Neuroscience” and is a frequent contributor to articles and blogs on VR sound and related topics.

Course: Sound Design and Music for Immersive Media

“The hand-on demonstration videos are excellent, especially the Reaper demo videos. The resources have been helpful as well, and the topics for discussion are thought-provoking.”

— Columbia Online Student
Dekker Dreyer Photo

Dekker Dreyer

Dekker is a writer, director and artist working on the bleeding edge of technology and storytelling. As chief creative officer of immersive studio Clever Fox, his oversight on brand experiences with Star Wars, Bose, Warner Bros Records and Disney has made him a go-to expert in VR.

He directed and co-directed the first two VR documentaries from Participant Media (An Inconvenient Truth, The Help, Spotlight) as well as the first VR concert film at the iconic Red Rocks Amphitheatre. He’s the creator of the original VR series The Depths and the immersive film series Electric Sheep. He is the host of the VR Talk Show The Future is Virtual from Embolden Media.

After two decades in media Dekker continues to be a leading industry speaker, essayist, festival juror and commentator.

Course: Producing Augmented and Virtual Reality Experiences

"I have learned plenty of valuable skills that will help me create an impressive virtual reality and augmented reality experience. The instructor has contributed tremendously towards helping us create compelling experiences. I was also able to impress my friends and colleagues with the portfolio I created from this course."

— John S., Columbia Online Student
Benedict Green Photo

Benedict Green

ECCO VR co-founder Benedict Green is a composer, sound designer and technical wizard. Originally from London, he has worked with a broad selection of clients including the BBC, SKY, Lacoste, Ted Baker, Ellesse and many others. Benedict brings a deep experience in VR audio from state-of-the-art location recording to cinematic and game orientated post-production.

His company ECCO VR (www.eccovr.com) has created sound and music for VR experiences across entertainment, training, VR game and health disciplines, working with major Hollywood studios such as Lionsgate, innovators such as Lytro Facebook/Oculus, entertainment brands from NBC to Hulu, and leading VR companies such as JauntVRWithinVR PlayhouseSpecular TheoryStudio Transcendent, and many others.
Together with his team of VR audio professionals, he has pioneered workflows for 360 location recording and audio post-production and maintains close development partnerships with academic and commercial creators of spatial audio technology. Benedict speaks regularly on 360 audio from both the technology and content creation perspectives, leading annual workshops at VRLA, SXSW, Digital Hollywood, UploadVR and AES’s Audio for Virtual and Augmented Reality (AVAR) Conference.

Course: Sound Design and Music for Immersive Media

“The hand-on demonstration videos are excellent, especially the Reaper demo videos. The resources have been helpful as well, and the topics for discussion are thought-provoking.”

— Columbia Online Student