Course Sessions
Spring 2 Term Begins
Apr 30


Immerse yourself in the totally new medium of virtual reality. In this fast-moving field, hands-on technical experience and networking connections will help you stay ahead of the curve. After completing our 360 Audio Production for Virtual Reality course, you’ll be able to take on audio work across all styles of VR projects using your new skills in recording, sound design and post-production. Course projects and discussions will explore the different types of VR; principles of spatial audio, ambisonic and binaural sound; the challenges and techniques of 360 location recording; spatial audio for game-engine driven interactive VR; and immersive sound and music.

Save 10% when you enroll in 2 or more Augmented and Virtual Reality courses! Use code 10ARVR during checkout.

Learn from the leaders of Virtual Reality audio. Our flexible, online courses are 8-weeks long and asynchronous to accommodate your busy schedule.

What will you learn in 360 Audio Production for Virtual Reality? 

  • An understanding of Virtual Reality, the different types of VR and how VR is created and played back.
  • The Role and Value of Sound in VR
  • The Principals of Spatial Audio, Ambisonic and Binaural Sound
  • The challenges and techniques for 360 location recording
  • 360 audio post-production for linear/cinematic VR
  • Spatial audio for Game Engine-driven Interactive VR
  • Immersive sound and music: opportunities and approaches
  • Understanding the possible futures of VR and AR

Prerequisites: Students should have basic to intermediate experience in virtual reality, sound design/editing and Digital Audio Workstations; however, previous work in 360 audio is not required. Some game-engine experience is a plus.

Required Software: 
N.B. Free
Facebook 360 Spatial Workstation
Unity Personal
Facebook360 on iOS, Android, PC & Mac browser (Chrome)
Google Cardboard

Software (Optional):
Samsung Gear VR
Oculus Rift
HTC Vive
Google Daydream
Pro Tools HD
Joel Douek Photo

Joel Douek

Joel Douek is an award-winning composer, sound designer and co-founder of ECCO VR, one of few companies dedicated solely to sound and music in the Virtual and Augmented Reality space. His work has brought many top Virtual Reality experiences to life, and numerous BAFTA and EMMY-winning productions including some of the most prestigious documentaries of the last decade—those of naturalist Sir David Attenborough.

His company ECCO VR ( has created sound and music for VR experiences across entertainment, training, VR game and health disciplines, working with major Hollywood studios such as Lionsgate, innovators such as Lytro & Facebook/Oculus, entertainment brands from NBC to Hulu, and leading VR companies such as JauntVR, Within, VR PlayhouseSpecular TheoryStudio Transcendent, and many others.

Together with his team of VR audio professionals, he has pioneered workflows for 360 location recording and audio post-production and maintains close development partnerships with academic and commercial creators of spatial audio technology. Douek speaks regularly on 360 audio from both the technology and content creation perspectives, leading annual workshops at VRLA, SXSW, Digital Hollywood, UploadVR and AES’s Audio for Virtual and Augmented Reality (AVAR) Conference. He has published on Music and Emotion in the journal “Frontiers in Neuroscience,” was guest speaker at the “International Conference on Music and Neuroscience” and is a frequent contributor to articles and blogs on VR sound and related topics.

Course: 360 Audio Production for Virtual Reality

Need more info?

Contact our advising team at or call 312-369-5646 (JOIN) to learn more and enroll.

Contact an Advisor