Course Sessions
Spring 2 Term Begins
Apr 30


Put yourself in the position to launch a career in the expanding field of augmented and virtual reality. In Producing for Augmented and Virtual Reality Experiences, you’ll explore the branches of VR, tracing its impact on immersive storytelling across a variety of media. Guided by live-action and animated VR pioneer Dekker Dreyer, you’ll learn the landscape, terms and tools of immersive media. In class projects, you’ll learn how physical space impacts narrative goals, how to use audio cues to signal audience response and how to adapt a traditional script for a VR production.

Save 10% when you enroll in 2 or more Augmented and Virtual Reality courses! Use code 10ARVR during checkout.

The future of storytelling starts here. Our flexible, online courses are 8-weeks long and asynchronous to accommodate your busy schedule.

What will you learn in Producing Augmented and Virtual Reality Experiences? 

  • Introduction to Immersive Storytelling
  • History to Immersive Storytelling
  • Influences from Cinema and Video Gaming for VR
  • Platforms and Tools—360 Video, Room Scale VR, AR, BBOC, Light Field
  • Thinking Experientially
  • Adapting a Script—Writing, Blocking and Boarding
  • Audio
  • The Cooperative Audience
  • Project Development

Prerequisites: No coursework is required from previous classes, however this class does build on concepts from ‘Developing Augmented and Virtual Reality Apps’ or an introductory understanding of AR/VR. We suggest that you be familiar with simple Unity game development or 3D animation packages if you have not completed the course mentioned above. You should have a working knowledge of Adobe Creative Cloud and a familiarity with basic filmmaking concepts.

Required Software: Unity & Adobe Creative Cloud 

Required Textbook: Virtual Reality: The Revolutionary Technology of Computer-Generated Artificial Worlds – and How It Promises to Transform Society ISBN-10:0671778978


Dekker Dreyer Photo

Dekker Dreyer

Dekker is a writer, director and artist working on the bleeding edge of technology and storytelling. As chief creative officer of immersive studio Clever Fox, his oversight on brand experiences with Star Wars, Bose, Warner Bros Records and Disney has made him a go-to expert in VR.

He directed and co-directed the first two VR documentaries from Participant Media (An Inconvenient Truth, The Help, Spotlight) as well as the first VR concert film at the iconic Red Rocks Amphitheatre. He’s the creator of the original VR series The Depths and the immersive film series Electric Sheep. He is the host of the VR Talk Show The Future is Virtual from Embolden Media.

After two decades in media Dekker continues to be a leading industry speaker, essayist, festival juror and commentator.

Course: Producing Augmented and Virtual Reality Experiences

Need more info?

Contact our advising team at or call 312-369-5646 (JOIN) to learn more and enroll.

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